Under normal circumstances, a Shadow doesn't have to roll in order for a Thorn to work. The Thorn activates once the Shadow pays the Tainted Essence required, and stays on either for a scene or for however long it takes for the Thorn to take effect. Once the time runs out, the Shadow can continue the Thorn's effects by paying Tainted Essence, again, or choose to let it go away.
Extended Play Shadows may attempt to radically increase the time period
of a Thorn. This requires a roll, and costs more Tainted Essence
to attempt, but if it works the Shadow can delude, confuse and
alienate the Wraith for much longer than normal. This goes a
long way towards the Shadow's goal of getting its Wraith Lost.
Cost: 3X normal for the Thorn If the Wraith fails, the Shadow succeeds and the Thorn is
active for a day and a night for the first success, doubled for
each success thereafter. {One success = one day & night,
Two successes = two days & nights, Three successes = four
days & nights, etc.} |